Source code for psychos.visual.rectangle

from typing import Optional, Union, Tuple, TYPE_CHECKING


from pyglet.shapes import Rectangle as PygletRectangle


from ..utils import Color
from .units import Unit, parse_height, parse_width
from .window import get_window

if TYPE_CHECKING:
    from ..visual.window import Window
    from ..types import AnchorHorizontal, AnchorVertical, ColorType, UnitType


def transform_rectangle_anchor(
    x: int, y: int, width: int, height: int, anchor_x: str, anchor_y: str
) -> Tuple[int, int]:
    """
    Transform the anchor of a rectangle to its position. Given an achor, returns the location
    of the top left corner of the rectangle (pyglet's position system).
    """
    position_x = {
        "center": x - width // 2,
        "left": x,
        "right": x - width,
    }
    position_y = {
        "top": y,
        "center": y - height // 2,
        "bottom": y - height,
        "baseline": y - height,
    }
    return int(position_x[anchor_x]), int(position_y[anchor_y])


[docs] class Rectangle(PygletRectangle):
[docs] def __init__( self, position: Tuple[float, float] = (0, 0), width: Optional[float] = None, height: Optional[float] = None, color: "ColorType" = None, window: Optional["Window"] = None, coordinates: Optional[Union["UnitType", "Unit"]] = None, anchor_x: "AnchorHorizontal" = "center", anchor_y: "AnchorVertical" = "center", rotation: float = 0, **kwargs, ): """A rectangle shape that can be drawn on the screen. Parameters ---------- position : Tuple[float, float], default=(0, 0) The position of the rectangle in the window. width : Optional[float], default=None The width of the rectangle, in the units of the window or the given coordinates. height : Optional[float], default=None The height of the rectangle, in the units of the window or the given coordinates. color: Optional[ColorType], default=None The color of the rectangle. window : Optional[Window], default=None The window in which the rectangle will be displayed. coordinates : Optional[Union[UnitType, Unit]], default=None The unit system to be used for positioning the rectangle. anchor_x : AnchorHorizontal, default="center" The horizontal anchor alignment of the rectangle. anchor_y : AnchorVertical, default="center" The vertical anchor alignment of the rectangle. rotation : float, default=0 The rotation angle of the rectangle (in degrees 0-360). kwargs : dict Additional keyword arguments to pass to the Pyglet Rectangle. """ # Retrieve window and set coordinate system self.window = window or get_window() self._coordinates = None self.coordinates = coordinates x, y = self.coordinates.transform(*position) # Initialize text properties width = parse_width(width, window=self.window) or 1 height = parse_height(height, window=self.window) or 1 color = Color(color).to_rgba255() or (255, 255, 255, 255) self._anchor_system_x = anchor_x self._anchor_system_y = anchor_y x, y = transform_rectangle_anchor( x=x, y=y, width=width, height=height, anchor_x=anchor_x, anchor_y=anchor_y ) super().__init__(x=x, y=y, width=width, height=height, color=color, **kwargs) if rotation: self.rotation = rotation
@property def coordinates(self) -> "Unit": """Get the coordinate system used for the text.""" return self._coordinates @coordinates.setter def coordinates(self, value: Optional[Union["UnitType", "Unit"]]): """Set the coordinate system used for the text.""" if value is None: self._coordinates = self.window.coordinates else: self._coordinates = Unit.from_name(value, window=self.window) @PygletRectangle.color.setter def color(self, value: Optional[Union["ColorType", "Color"]]): """Set the color of the text.""" value = Color(value).to_rgba255() or (255, 255, 255, 255) super().color = value @PygletRectangle.height.setter def height(self, value: Optional[Union[str, int, float]]): value = parse_height(value, window=self.window) super().height = value @PygletRectangle.width.setter def width(self, value: Optional[Union[str, int, float]]): value = parse_width(value, window=self.window) super().width = value @property def position(self) -> Tuple[float, float]: """Get the position of the text in pixels.""" return self.x, self.y @position.setter def position(self, value: Tuple[float, float]): """Set the position of the text.""" x, y = self.coordinates.transform(*value) x, y = transform_rectangle_anchor( x=x, y=y, width=self.width, height=self.height, anchor_x=self._anchor_system_x, anchor_y=self._anchor_system_y, ) self.x = x self.y = y
[docs] def draw(self) -> "Rectangle": super().draw() return self